Commands:Racing

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Chillpoint Server Commands


The server allows you to create your own races as well as race in other's races.

Contents

Race Info

/race list

Displays the 20 most popular races

/race scores [race_name]

Displays the scores for the specified race (case sensitive) or the current race you are in.

/race info [race_name]

Displays information about the specified race (case sensitive) or the current race you are in, such as the name, creator, entry fee, type, number of laps, hp refill, and the split time.

/race ownlist

Displays all the races created by you.

Race Participation

/race join [race_name|id]

Joins a specific race. The name of the race is case sensitive. An id is given when you are invited to a race.

/race invite [nick|id]

Invites a player to the race you are in

/race ready

Sets you as ready to start the race (must be in starting checkpoint).

/race part

Part the race you are in. This will send you back to where you were when you typed /race join <raceID>.

Race Creation

For more information on creating races, see the Racing Creation page

/race load

Loads a race for editing. You may only load races you have created.

/race create <race_name> <racetype>

Creates a race. Race name may not be numeric and the name is case sensitive. There are 3 types: 1) A to B, 2) Last Man Standing, 3) Endurance

/race test

Tests the race you are currently editing. Only you can join the race, money transfers and scores do not take place. Doing the command again aborts the test.

/race del

Deletes a race, be careful as there is no way to undo this.

/race save

Saves the race you are creating

/race cp <number|set|move|del|insert|type|size|deftype|defsize> [number] [number]

"cp" is short for checkpoint and this command is used for setting and editing the checkpoints in your race. be specified. The checkpoint types are: 1) Arrow, 2) Corona, 3) Bouncing Corona

/race cp set

Map next checkpoint

/race cp <number>

Show specified checkpoint

/race cp insert <number>

Insert checkpoint

/race cp move [number]

Move checkpoint

/race cp del [number]

Delete checkpoint

/race cp type [number] <type>

Set checkpoint type

/race cp size [number] <1-20>

Set checkpoint size

/race cp deftype <checkpoint_type>

Sets default checkpoint type

/race cp defsize <1-20>

Sets default checkpoint size

/race spawn <number> [show]

Either sets a new spawn point or shows the specified one

/race set <split|fee|laps|hp> number

Sets certain parts of a race.

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